← Applied Spatial Intelligence Labs

3D reconstruction — real scenes, rebuilt from an ordinary phone

One pipeline recovers where every camera stood and fits a dense field of oriented 3D Gaussians until it re-renders the scene. It does not care whether the subject is a house, a car or a living thing — only whether the capture saw it. Two capture routes appear below and they are not the same: the two house exteriors are solved from video frames alone, by photogrammetry, with no depth sensor involved; the interior, the quick phone captures and the pets use our iOS app and the phone's own LiDAR. Each example says plainly which it is, and what it is and is not.

Model · — gaussians Input · phone capture Runs · in-browser WebGL2
— splats— fps
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Every splat is an oriented 3D Gaussian — position, colour, opacity and a covariance — solved so the set reproduces the input frames. Sorted back-to-front and alpha-blended live. No accuracy figure is quoted anywhere on this page: these are diagnostic reconstructions, not surveyed measurements.

Examples

One handheld exterior and one drone survey, solved from video alone, and one interior built from the phone's LiDAR.

The same reconstruction core at object scale rather than building scale.

Second vehicle - inside and out

in progress

A vehicle captured inside and out, so an interior volume comes with the shell.

Truck

in progress

A moving subject is a different problem: 3D freezes it, 4D keeps the motion.

Pet - photogrammetric model

in progress

A moving animal frozen into a single static model.

Captured by walking around the subject with our iOS app and reconstructed on the phone itself, in minutes, with no workstation in the loop. Unlike the buildings above, this route uses the phone's LiDAR alongside the camera.

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3D Gaussians (this model)
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Source frames